██╗ ██╗ ██╗ ██████╗ ██╗ ██╗ █████╗ ██╗ ███████╗ ██║ ██║ ██║██╔════╝ ██║ ██║██╔══██╗██║ ╚══███╔╝ ██║ ██║ ██║██║ ██║ █╗ ██║███████║██║ ███╔╝ ██║ ██║ ██║██║ ██║███╗██║██╔══██║██║ ███╔╝ ███████╗╚██████╔╝╚██████╗ ╚███╔███╔╝██║ ██║███████╗███████╗ ╚══════╝ ╚═════╝ ╚═════╝ ╚══╝╚══╝ ╚═╝ ╚═╝╚══════╝╚══════╝Technical Artist & Graphics Programmer
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Hi, I'm Luc Walz, a game programmer and technical artist. I'm a recent graduate of Michigan State University with a Bachelor's of Engineering in Computer Science and have found a love for creating unique visuals in games.
Building unique and engaging games using a variety of platforms, including Unity, Godot, and the Playdate SDK.
Rendering compelling visuals and experiences taking full control of the rendering pipeline.
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Reach out to me!